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Bleed Immunity (Trait)

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Bleed Immunity (Trait) icon

Bleed Immunity (Trait)

AFFECTER_BleedImmuneTrait · Individual Common

Has Bleed Immunity.
Becomes immune to damage dealt by Bleeding.

Effects & keywords

  • Bleed Immunity: Grants immunity to damage dealt by Bleeding.
    • Bleeding: 5 physical damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Physical Resistance still cuts it (x 100 / (100 + resistance)).
  • Bleeding: 5 physical damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Physical Resistance still cuts it (x 100 / (100 + resistance)).

Effects

Has Bleed Immunity.
Becomes immune to damage dealt by Bleeding.

Properties

Max stackDoes not stack
PolarityNone
Has durationno
Absolute (can't be removed)yes
Exposed to playerno
Building attachableno

Obtained from

Innate: A unit's innate trait.