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Goblin Brawler

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Goblin Brawler icon

Goblin Brawler

UNIT_GoblinBrawler · Enemy Anomaly DefaultEnemy

These individuals excel at hand-to-hand combat, possessing sturdier bodies and more seasoned combat judgment than weaker individuals.

Variants
Goblin Brawler variant
Goblin Brawler
Base form
Abyss Goblin Brawler variant
Abyss Goblin Brawler
Abyss variant

Traits & skills

TRAITS
Goblin - Has limited intelligence, but can use human-made tools at a very basic level.
Coward - Flees when it senses a threat to its life.
Meanness - Prioritizes attacking the target with the lowest Current Health.
SKILLS
Physical
Deals physical damage equal to 100% of Physical Attack Power to the target.
This attack activates quickly.
Goblin Attack range and area on a dungeon room
Physical
Flees from the nearest hostile target.
Goblin Flee range and area on a dungeon room
Use ointment to restore 800 Current Health over 10 seconds.
Self only

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Goblin Attack 100% physical1540100124149
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no Energy, so their skills are gated by cooldown only (a monster skill that costs Energy never fires).

Combat stats

Max HP3060
Physical attack102
Magic attack16
Attack speed0.4
Critical chance8%
Dodge chance10%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance13%
Magic resistance0%
Move speed (100 = normal)140
Vision range8
Head HPHP1530 (50%)
Body HPHP1530 (50%)
Size (W×H)1×1
Sprite height1.3
Blood typeRed_Small
Combat patternGoblinBrawler
BehaviourDefaultEnemy
On-death EXP80

Drops

ItemAmountChance
Lesser Mana Stone15×32.26%
Lesser Mana Stone30×3.23%
ItemAmountChance
Ointment4×31.58%
Disgusting Monster Meat4×15.79%
Kill EXP: 80

Animations

Spawn
Revive
Summon

Sprite animations extracted from the game's AnimatorController (GB_Controller). Frame timing is approximate.

Spawns

Spawns naturally in Combat / Core / Hard Combat rooms of Festering Burrow from phase 1 onward - each group below is one possible room population.

Spawn groupRegionPhasesRoom typeWeightPool composition
Phase1 Combat1Festering Burrow1Combat1003× Goblin Worker, 1× Goblin Brawler
Phase2 Combat3Festering Burrow2Combat1002× Goblin Thrower, 1× Goblin Brawler, 1× Goblin Worker
Phase3 Combat5Festering Burrow3Combat1002× Goblin Brawler, 2× Goblin Worker
Phase4 Combat5Festering Burrow4Combat1003× Goblin Thrower, 2× Goblin Brawler, 1× Goblin Shaman
Phase1 Hard Combat1Festering Burrow1HardCombat1004× Goblin Worker, 2× Goblin Brawler
Phase1 Hard Combat2Festering Burrow1HardCombat1003× Goblin Brawler, 1× Goblin Thrower
Phase2 Hard Combat1Festering Burrow2HardCombat1004× Goblin Thrower, 2× Goblin Brawler
Phase2 Hard Combat2Festering Burrow2HardCombat1003× Medium Mud Slime, 2× Goblin Brawler
Phase2 Hard Combat3Festering Burrow2HardCombat1003× Goblin Worker, 2× Goblin Brawler, 2× Goblin Thrower
Phase4 Hard Combat5Festering Burrow4HardCombat1003× Goblin Brawler, 2× Goblin Rider, 1× Goblin Thrower
Phase3 CoreFestering Burrow3Core1004× Goblin Worker, 2× Goblin Brawler, 1× Goblin Thrower

Appears in rooms

Placed directly into 3 room templates (Combat / Elite / Event rooms in Festering Burrow) - each row below shows the floor and the chance of that room being rolled.

RoomRegionRoom typeFloorsChance on floor
Medium-Sized Normal Battle RoomFestering BurrowCombat2F2 51.6%
Medium-Sized Elite Room x2Festering BurrowElite2F2 100%
Common Event Goblin Settlement Stage 2 x2Festering BurrowEvent2F2 7.6%

Chance on the floor: the share of 10000 floors rolled in the Dungeon Floor Simulator that hold this room, with every NPC room in the draw.