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Goblin Shaman

Goblin Shaman icon

Goblin Shaman

UNIT_GoblinShaman · Enemy Anomaly DefaultEnemy

Even goblins born with only weak magical power have made their crude shamanism and cunning shine through countless hunts.

Variants
Goblin Shaman variant
Goblin Shaman
Base form
Abyss Goblin Shaman variant
Abyss Goblin Shaman
Abyss variant

Traits & skills

TRAITS
Goblin - Has limited intelligence, but can use human-made tools at a very basic level.
SKILLS
Deals 100% of Magic Attack Power as magic damage.
Attack : Magic Missile range and area on a dungeon room
Physical
Flees from the nearest hostile target.
Goblin Flee range and area on a dungeon room
Magic
Deals magic damage through curses.
Goblin Curse range and area on a dungeon room

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Attack : Magic Missile 100% magic2053132165198
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Combat stats

Max HP2800
Physical attack16
Magic attack135
Attack speed0.4
Critical chance8%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance0%
Magic resistance23.1%
Move speed (100 = normal)110
Vision range8
Head HPHP1400 (50%)
Body HPHP1400 (50%)
Size (W×H)1×1
Sprite height1.3
Blood typeRed_Small
Combat patternGoblinShaman
BehaviourDefaultEnemy
On-death EXP60

Drops

ItemAmountChance
Lesser Mana Stone32.26%
Lesser Mana Stone16×3.23%
ItemAmountChance
Bone10×40%
Nature Essence10%
Kill EXP: 60

Animations

Spawn
Revive
Summon

Sprite animations extracted from the game's AnimatorController (GS_Controller). Frame timing is approximate.

Spawns

Spawns naturally in Combat / Hard Combat / Patrol rooms of Festering Burrow from phase 3 onward - each group below is one possible room population.

Spawn groupRegionPhasesRoom typeWeightPool composition
Phase4 Combat5Festering Burrow4Combat100Goblin Thrower, 2× Goblin Brawler, 1× Goblin Shaman
Phase3 Hard Combat3Festering Burrow3HardCombat100Goblin Thrower, 2× Goblin Rider, 1× Goblin Shaman
Phase4 Hard Combat4Festering Burrow4HardCombat100Goblin Rider, 2× Goblin Shaman, 1× Goblin Thrower
Phase4 Patrol Anomaly1Festering Burrow4Patrol100Goblin Rider, 1× Goblin Shaman

Appears in rooms

Placed directly into 2 room templates (Event rooms in Festering Burrow) - each row below shows the floor and the chance of that room being rolled.

RoomRegionRoom typeFloorsRoom odds
Common Event Goblin Settlement Stage 2Festering BurrowEvent2F2 ~23%
Common Event Devrik Worship Site x2Festering BurrowEvent2F2 ~20%