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Acid Insect

Acid Insect icon

Acid Insect

UNIT_AcidInsect · Enemy Insect DefaultEnemy

An insect filled with corrosive liquid. Best not to get too close.

Variants
Acid Insect variant
Acid Insect
Base form
Abyss Acid Insect variant
Abyss Acid Insect
Abyss variant

Traits & skills

TRAITS
Explosive Corpse - When killed, the corpse explodes, dealing magic damage equal to 100% of Magic Attack Power to all nearby targets and applying 10 stacks of Corrosion for 3 seconds.
SKILLS
Magic
Deals 100% of Magic Attack Power as magic damage to the target and applies 5 Corrosion for 2 seconds.
  • Corrosion (on enemy): Head, body armor and shield durability decreases by stack * 0.2 per second.
Spit range and area on a dungeon room

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Spit 100% magic923577286
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Combat stats

Max HP450
Physical attack10
Magic attack60
Attack speed0.3
Critical chance4%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance0%
Magic resistance0%
Move speed (100 = normal)110
Vision range8
Head HPHP225 (50%)
Body HPHP225 (50%)
Size (W×H)1×1
Sprite height1
Blood typeGreen_Small
Combat patternOnlyBasicAttack
BehaviourDefaultEnemy
On-death EXP12

Drops

ItemAmountChance
Lesser Mana Stone32.26%
Lesser Mana Stone3.23%
ItemAmountChance
Nature Essence9.09%
Kill EXP: 12

Animations

Idle
Move
Basic Attack
Hit
Dead
Dead Enter
Spawn
Explode

Sprite animations extracted from the game's AnimatorController (AI_Controller). Frame timing is approximate.

Spawns

Spawns naturally in Combat / Core / Hard Combat / Patrol rooms of The Veil of Silence from phase 1 onward - each group below is one possible room population.

Spawn groupRegionPhasesRoom typeWeightPool composition
Phase1 Combat2The Veil of Silence1Combat100Grey Rat, 2× Acid Insect
Phase1 Combat3The Veil of Silence1Combat50Acid Insect, 1× Forest Tadpole
Phase2 Combat4The Veil of Silence2Combat100Mawmurk, 2× Acid Insect
Phase1 Hard Combat2The Veil of Silence1HardCombat100Red Stone Golem, 2× Acid Insect
Phase2 Hard Combat2The Veil of Silence2HardCombat100Acid Insect, 2× Metal Scarab
Phase2 Hard Combat3The Veil of Silence2HardCombat100Grey Rat, 2× Acid Insect, 1× Forest Tadpole
Phase1 Patrol Insect1The Veil of Silence1Patrol100Acid Insect
Phase3 Patrol Insect1The Veil of Silence3Patrol100Acid Insect, 1× Metal Scarab
Phase3 CoreThe Veil of Silence3Core100Red Rat, 3× Acid Insect, 1× Metal Scarab