Effects
Reaching the maximum experience and feeling growth has stalled causes Mood to decrease.
Properties
| Max stack | Does not stack |
| Polarity | Negative |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | yes |
| Building attachable | no |
Obtained fromInnate(1)System(1)
Innate: A race's special mechanic, triggered by its condition.
Game system: Combat status system: applied while the triggering condition holdsTriggered by a combat or unit event