Mental Collapse
AFFECTER_MentalBreak · None Negative Visible in game
Instantly dies when Stress reaches its maximum.
Th-this can't be happening...
When Stress maxes out
When Stress reaches Max Stress, the unit rolls Despair Overcome Chance (10% by default). On a success, Stress resets to 0 and the unit gets Heroic Spirit for 2 in-game hours. On a failure, Stress resets to 0, the unit gets Mental Collapse for 12 in-game hours and Mental Collapse: Panic for 2 in-game hours. Reaching Max Stress again while Mental Collapse is still on kills the unit.
No effect or item a player can get changes Despair Overcome Chance.
Effects
Instantly dies when Stress reaches its maximum.
Properties
| Max stack | Does not stack |
| Polarity | Negative |
| Has duration | yes |
| Absolute (can't be removed) | yes |
| Exposed to player | yes |
| Building attachable | no |
Obtained from
Game system: Combat status system: applied while the triggering condition holds