Effects
Mood increases. (+2 Mood)
Properties
| Max stack | Does not stack |
| Polarity | Positive |
| Has duration | yes |
| Absolute (can't be removed) | no |
| Exposed to player | yes |
| Building attachable | no |
Referenced by
Event choices: Growing Discontent ChoiceF39100A Successful Expedition ChoiceF40000Successful Expedition 2 ChoiceF41000Food Rations ChoiceR6100
Obtained from
How it is applied: Applied by the mood system - reflects the unit's living conditions, tasks and events.