Effects
Properties
| Max stack | Does not stack |
| Polarity | Negative |
| Has duration | yes |
| Absolute (can't be removed) | no |
| Exposed to player | yes |
| Building attachable | no |
Obtained from
Game system: Triggered by a combat or unit event
| Max stack | Does not stack |
| Polarity | Negative |
| Has duration | yes |
| Absolute (can't be removed) | no |
| Exposed to player | yes |
| Building attachable | no |
Game system: Triggered by a combat or unit event