Mental Collapse: Panic
AFFECTER_Panic · None Negative Visible in game
Unable to use skills other than basic attacks.
Periodically lowers the Mood of nearby units.
My body... won't listen...
When Stress maxes out
When Stress reaches Max Stress, the unit rolls Despair Overcome Chance (10% by default). On a success, Stress resets to 0 and the unit gets Heroic Spirit for 2 in-game hours. On a failure, Stress resets to 0, the unit gets Mental Collapse for 12 in-game hours and Mental Collapse: Panic for 2 in-game hours. Reaching Max Stress again while Mental Collapse is still on kills the unit.
No effect or item a player can get changes Despair Overcome Chance.
Effects
Raw values: 10, 50, 15, 30
Categories:
MentalBreak
Properties
| Max stack | Does not stack |
| Polarity | Negative |
| Has duration | yes |
| Absolute (can't be removed) | yes |
| Exposed to player | yes |
| Building attachable | no |
Obtained from
Game system: Combat status system: applied while the triggering condition holds