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Ate in a poor dining room.

Ate in a poor dining room. icon

Ate in a poor dining room.

AFFECTER_EatInPoorDiningRoom · None Positive Visible in game
+1 Mood

Mood increases.

Poor, but at least there was a place to sit and eat.

Effects

Mood increases.

Categories:

EatCondition

Properties

Max stackDoes not stack
PolarityPositive
Has durationyes
Absolute (can't be removed)no
Exposed to playeryes
Building attachableno

Obtained from

Rooms: Poor Dining Room (eating)