Abyss Goblin Priest
An entity of the Abyss in the form of a Goblin Priest.
Traits & skills
Bounces up to 8 times to nearby enemy targets within 3 tiles, dealing the same damage.
Bounces prioritize targets with the lowest cumulative hits.
Burning (on enemy): 3 magic damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 50). Example: 10 stacks = 30 magic damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Magic Resistance still cuts it (x 100 / (100 + resistance)). On a Wet or Heavily Wet target each tick is x0.8.

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.
Damage to your units
Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.
| Attack | Easy | Normal | Hard | Very Hard | Devastation |
|---|---|---|---|---|---|
| 91 | 111 | 158 | 178 | 198 |
Burning and Bleeding deal a flat amount per tick, so the attack-power scaling of the difficulty tiers above does not apply to them. Each tick still goes through the normal damage step: Burning is reduced by magic resistance and Bleeding by physical resistance.
Combat stats
| Max HP | 32000 |
| Physical attack | 32 |
| Magic attack | 270 |
| Attack speed | 0.4 |
| Critical chance | 8% |
| Dodge chance | 10% |
| Hit chance (melee / ranged) | 50 / 50 |
| Critical damage bonus | +50% |
| Physical resistance | 50% |
| Magic resistance | 56.5% |
| Move speed (100 = normal) | 90 |
| Vision range | 8 |
| Head HP | |
| Body HP | |
| Size (W×H) | 1×1 |
| Sprite height | 1.3 |
| Blood type | None |
| Combat pattern | GoblinChiefShaman |
| Behaviour | DefaultEnemy |
| On-death EXP | 0 |
Drops
Appears in rooms
Spawns only in the Combat room In normal combat appears with workers, but in the abyss appears with throwers and brawlers. in Abyss: one appears here per visit, alongside 2× Abyss Goblin Brawler, 1× Abyss Goblin Thrower. The room itself is on floor 15 in 100% of simulated floors.
| Room | Region | Room type | Floors | Chance on floor |
|---|---|---|---|---|
| In normal combat appears with workers, but in the abyss appears with throwers and brawlers. | Abyss | Combat | 15 | F15 100% |
Chance on the floor: the share of 10000 floors rolled in the Dungeon Floor Simulator that hold this room, with every NPC room in the draw.

