BlazingEcho
Deals 40% of Magic Attack Power as magic damage to the target unit and applies 1 Burning for 5 seconds.
Bounces up to 8 times to nearby enemy targets within 3 tiles, dealing the same damage.
Bounces prioritize targets with the lowest cumulative hits.
Effects & keywords
Burning (on enemy): 3 magic damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 50). Example: 10 stacks = 30 magic damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Magic Resistance still cuts it (x 100 / (100 + resistance)). On a Wet or Heavily Wet target each tick is x0.8.
Damage to your units
Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.
| Monster | Where | Easy | Normal | Hard | Very Hard | Devastation |
|---|---|---|---|---|---|---|
| Abyss F15 | 91 | 111 | 158 | 178 | 198 | |
| Festering Burrow F2 | 8 | 21 | 53 | 66 | 79 |
Also applies 1 Burning for 5 s (15 flat damage per application, 3/stack/s). Damage-over-time is flat and ignores the tier scaling above; the target's matching resistance still cuts each tick.
Granted by
Numbers
| Range | 5 |
| Start delay | 3s |
| End delay | 1s |
| Cooldown | 0s |
| Energy cost | 0 |
| Skill points to learn | 5 |
| Required level | 0 |
| Basic attack skill | yes |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 40, 5, 1, 3, 8 |
Range and area

Blue caster; light blue range (5 tiles); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.
Skill animation
The skill's effect striking the training scarecrow (the game's practice dummy), which recoils as it takes the hit. Frame timing is approximate.
