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Abyss Alpha Acid Slogel

Abyss Alpha Acid Slogel icon

Abyss Alpha Acid Slogel

UNIT_AbyssAlphaAcidSlogel · Enemy Abyss DefaultEnemy

An entity of the Abyss in the form of an Alpha Acid Slogel.

Variants
Alpha Acid Slogel variant
Alpha Acid Slogel
Base form
Abyss Alpha Acid Slogel variant
Abyss Alpha Acid Slogel
Abyss variant

Traits & skills

TRAITS
Dummy Affector for monsters has multiple idle animation - An Affector for monsters that changes the IDLE animation at the start of combat (Some monsters may have multiple Idles, in which case the following Affector is used: Alpha Acid Slug)
Elite Monster - This is an elite-grade monster.
Fortitude - Ignores Stun and knockback effects.
SKILLS
Spews acid on all enemies within range. Deals magic damage equal to 100% of Magic Attack Power and inflicting Slow and Corrosion for 10 seconds
  • Slow (on enemy): -30% Movement Speed
  • Corrosion (on enemy): Head, body armor and shield durability decreases by stack * 0.2 per second.
Acid Spread range and area on a dungeon room
Gain Shell for 20 for 10 seconds.
Self only

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Acid Spread 100% magic123383104124
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Combat stats

Max HP15000
Physical attack10
Magic attack85
Attack speed0.4
Critical chance8%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance0%
Magic resistance0%
Move speed (100 = normal)80
Vision range12
Head HPHP7500 (50%)
Body HPHP7500 (50%)
Size (W×H)3×2
Sprite height2
Blood typeNone
Combat patternAlphaAcidSlogel
BehaviourDefaultEnemy
On-death EXP0

Drops

No item drops.
Kill EXP: 0

Animations

Idle
Move
Basic Attack
Dead
Dead Enter
Combat Start
Move Start
Shell
Shell Combat
Shell Effect
Shell End

Sprite animations extracted from the game's AnimatorController (AlphaAcidSloge_Controller). Frame timing is approximate.

Spawns

No spawn group or room placement found - likely unreleased or event-only.