Effects & keywords
Shell (on the caster): Consumes 1 stack to reduce damage taken to 1. This effect takes precedence over guard.-99% Damage Taken
Damage Taken Down: -99%
Granted by
Numbers
| Range | 0 |
| Start delay | 0.2s |
| End delay | 0.2s |
| Cooldown | 20s |
| Energy cost | 0 |
| Skill points to learn | 5 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 10, 20 |
Range and area
Self only
This skill is cast on the caster itself. It has no target tile and no area, so there is nothing to aim: it always affects the unit that uses it.