Abyss Grey Monster Rat
UNIT_AbyssGreyMonsterRat · Enemy Abyss DefaultEnemy
An entity of the Abyss in the form of a gray monster rat.
Variants
Grey Monster Rat
Base form
Abyss Grey Monster Rat
Abyss variant
Traits & skills
TRAITS
SKILLS
Physical
Deals physical damage equal to 80% of Physical Attack Power to the target twice, and applies Slow for 5 seconds
Slow (on enemy): -30% Movement Speed-30% Movement Speed

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.
Damage to your units
Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.
| Attack | Easy | Normal | Hard | Very Hard | Devastation |
|---|---|---|---|---|---|
| 12 | 33 | 82 | 102 | 123 | |
| 20 | 52 | 131 | 164 | 197 |
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).
Combat stats
| Max HP | 2250 |
| Physical attack | 84 |
| Magic attack | 20 |
| Attack speed | 0.3 |
| Critical chance | 8% |
| Dodge chance | 5% |
| Hit chance (melee / ranged) | 50 / 50 |
| Critical damage bonus | +50% |
| Physical resistance | 0% |
| Magic resistance | 0% |
| Move speed (100 = normal) | 110 |
| Vision range | 8 |
| Head HP | |
| Body HP | |
| Size (W×H) | 1×1 |
| Sprite height | 1.5 |
| Blood type | None |
| Combat pattern | GreyMonsterRat |
| Behaviour | DefaultEnemy |
| On-death EXP | 0 |
Drops
No item drops.
Kill EXP: 0
Appears in rooms
Spawns only in the Combat room Balanced offense and defense, but there's a spec-level challenge from the Decay Rat and Pale Mammoth. Better to quickly cut down the spore insects. in Abyss: 3 appear here per visit, alongside 2× Abyss White Mawmurk, 1× Abyss Spore Insect. The room itself is rolled on floor 16 in about 100% of visits.
| Room | Region | Room type | Floors | Room odds |
|---|---|---|---|---|
| Balanced offense and defense, but there's a spec-level challenge from the Decay Rat and Pale Mammoth. Better to quickly cut down the spore insects. x3 | Abyss | Combat | 16 | F16 ~100% |
