DungeonSettlers.wiki

Attack

Steam
Attack icon

Attack

SKILL_BasicRedMonsterRatAttack · Active Physical Melee SingleHostile Basic attack

Deals 100% of Physical Attack Power as physical damage to the target.

Range in context

Attack range and area shown on a dungeon room
91 physical damage / target

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

MonsterWhereEasyNormalHardVery HardDevastation
Abyss Grey Monster RatAbyss F16168205293329366
Abyss Red Monster RatAbyss F5209254363408454
Grey Monster RatVeil Silence F41847118148177
Red Monster RatVeil Silence F2-F42156140176211
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no Energy, so their skills are gated by cooldown only (a monster skill that costs Energy never fires).
Magic Saturation (optional campaign toggle) is capped at 100. Abyss casters on this page: Day 100 is health x2, both attacks x2, they deal x1.5. Combat difficulty percents add with saturation, then apply once.

Numbers

Range1
Start delay0.8s
End delay0.2s
Cooldown0s
Energy cost0
Skill points to learn5
Required level0
Basic attack skillyes
Delay scales with attack speedyes
Can target over wallsno
Raw values100

Range and area

Range and area of Attack

Blue caster; light blue range (1 tile); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.