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Double Scratch

Double Scratch icon

Double Scratch

SKILL_DoubleScratch · Active Physical Melee SingleHostile

Deals physical damage equal to 80% of Physical Attack Power to the target twice, and applies Slow for 5 seconds

Effects & keywords

Range in context

Double Scratch range and area shown on a dungeon room
146 physical damage / target
16s

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

MonsterWhereEasyNormalHardVery HardDevastation
Abyss Grey Monster RatAbyss F162052131164197
Grey Monster RatVeil Silence F42876189236283
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).
Magic Saturation (optional campaign toggle) adds up to +100% by day 100; assumed additive with the tier multiplier, unverified in game.

Numbers

Range1
Start delay1s
End delay0.2s
Cooldown16s
Energy cost0
Skill points to learn5
Required level0
Basic attack skillno
Delay scales with attack speedno
Can target over wallsno
Raw values80, 5

Range and area

Range and area of Double Scratch

Blue caster; light blue range (1 tile); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.