Abyss Acid Slogel
An entity of the Abyss in the form of an Acid Slogel.
Traits & skills
Corrosion (on enemy): Head, body armor and shield durability decreases by stack * 0.2 per second.
Slow (on enemy): -30% Movement Speed-30% Movement Speed

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.
Damage to your units
Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.
| Attack | Easy | Normal | Hard | Very Hard | Devastation |
|---|---|---|---|---|---|
| 7 | 18 | 44 | 55 | 66 |
Combat stats
| Max HP | 900 |
| Physical attack | 10 |
| Magic attack | 45 |
| Attack speed | 0.3 |
| Critical chance | 8% |
| Dodge chance | 5% |
| Hit chance (melee / ranged) | 50 / 50 |
| Critical damage bonus | +50% |
| Physical resistance | 0% |
| Magic resistance | 0% |
| Move speed (100 = normal) | 130 |
| Vision range | 8 |
| Head HP | |
| Body HP | |
| Size (W×H) | 1×1 |
| Sprite height | 1 |
| Blood type | None |
| Combat pattern | AcidSlogel |
| Behaviour | DefaultEnemy |
| On-death EXP | 0 |
Drops
Animations
Sprite animations extracted from the game's AnimatorController (AcidSloge_Controller). Frame timing is approximate.
Appears in rooms
Spawns only in the Combat room Slogel flees and the thrower casts nets, so the battle can drag on quite long, making the Abyss gimmick's Bleeding stacking a serious threat. in Abyss: 4 appear here per visit, alongside 2× Abyss Goblin Thrower. The room itself is rolled on floor 9 in about 100% of visits.
| Room | Region | Room type | Floors | Room odds |
|---|---|---|---|---|
| Slogel flees and the thrower casts nets, so the battle can drag on quite long, making the Abyss gimmick's Bleeding stacking a serious threat. x4 | Abyss | Combat | 9 | F9 ~100% |
