Strange Crevice
Event_Fixed46 · Reactive Dungeon repeatable
Trigger
| Start condition | OnceOnMapEvent_Fixed46 && HasRemnantInMap_StrangeNiche_1 && Cooldown_Fixed46_0 |
| Cooldown | none |
| Repeatable | yes |
| Role | Event |
| Where | Dungeon |
| Type | Fixed |
| Keyword | Event_Fixed40 |
| Start node | NodeF4600 |
Availability
Triggered directly by its start condition.
Dialog graph - 8 nodes
Node NodeF4600 (Normal) - start
Strange Crevice
Choice Give it monster meat ChoiceF46000
Requires:
HasItem_ToughRawMeat_1- Take 1×
Tough Raw Meat - Go to node NodeF4610 (100%)
Tooltip:
ShowActionChoice Throw in a torch ChoiceF46001
Requires:
HasItem_Torch_1- Take 1×
Torch AddAffecterBuilding_SpawnEyeball_StrangeNicheRemnant_1_1PlayBuildingAnimation_StrangeNicheRemnant_SpecialSkill1_Trigger
Choice Leave ChoiceF46002
No action (ends the event).
Node NodeF4610 (Normal)
1 Stack
Choice Give it monster meat ChoiceF46100
Requires:
HasItem_ToughRawMeat_1- Take 1×
Tough Raw Meat - Go to node NodeF4620 (100%)
Tooltip:
ShowActionChoice Throw in a torch ChoiceF46101
Requires:
HasItem_Torch_1- Take 1×
Torch AddAffecterBuilding_SpawnEyeball_StrangeNicheRemnant_1_1PlayBuildingAnimation_StrangeNicheRemnant_SpecialSkill1_Trigger
Choice Leave ChoiceF46102
No action (ends the event).
Node NodeF4620 (Normal)
2 Stacks - Add a reward to monster meat
Choice Give it monster meat ChoiceF46200
Requires:
HasItem_ToughRawMeat_1- Take 1×
Tough Raw Meat - Spawn 3×
Intermediate Mana Stone (at StrangeNiche) - Go to node NodeF4630 (100%)
Tooltip:
ShowActionChoice Throw in a torch ChoiceF46201
Requires:
HasItem_Torch_1- Take 1×
Torch AddAffecterBuilding_SpawnEyeball_StrangeNicheRemnant_1_1PlayBuildingAnimation_StrangeNicheRemnant_SpecialSkill1_Trigger
Choice Leave ChoiceF46202
No action (ends the event).
Node NodeF4630 (Normal)
3 Stacks
Choice Give it monster meat ChoiceF46300
Requires:
HasItem_ToughRawMeat_1- Take 1×
Tough Raw Meat - Go to node NodeF4640 (100%)
Tooltip:
ShowActionChoice Throw in a torch ChoiceF46301
Requires:
HasItem_Torch_1- Take 1×
Torch AddAffecterBuilding_SpawnEyeball_StrangeNicheRemnant_1_1PlayBuildingAnimation_StrangeNicheRemnant_SpecialSkill1_Trigger
Choice Leave ChoiceF46302
No action (ends the event).
Node NodeF4640 (Normal)
4 Stacks
Choice Give it monster meat ChoiceF46400
Requires:
HasItem_ToughRawMeat_1- Take 1×
Tough Raw Meat - Go to node NodeF4650 (100%)
Tooltip:
ShowActionChoice Throw in a torch ChoiceF46401
Requires:
HasItem_Torch_1- Take 1×
Torch AddAffecterBuilding_SpawnEyeball_StrangeNicheRemnant_1_1PlayBuildingAnimation_StrangeNicheRemnant_SpecialSkill1_Trigger
Choice Leave ChoiceF46402
No action (ends the event).
Node NodeF4650 (Normal)
5 Stacks
Choice Give it monster meat ChoiceF46500
Requires:
HasItem_ToughRawMeat_1- Take 1×
Tough Raw Meat - Go to node NodeF4660 (100%)
Tooltip:
ShowActionChoice Throw in a torch ChoiceF46501
Requires:
HasItem_Torch_1- Take 1×
Torch AddAffecterBuilding_SpawnEyeball_StrangeNicheRemnant_1_1PlayBuildingAnimation_StrangeNicheRemnant_SpecialSkill1_Trigger
Choice Leave ChoiceF46502
No action (ends the event).
Node NodeF4660 (Normal)
6 Stacks
Choice Give it monster meat ChoiceF46600
Requires:
HasItem_ToughRawMeat_1- Take 1×
Tough Raw Meat - Go to node NodeF4670 (100%)
Tooltip:
ShowActionChoice Throw in a torch ChoiceF46601
Requires:
HasItem_Torch_1- Take 1×
Torch AddAffecterBuilding_SpawnEyeball_StrangeNicheRemnant_1_1PlayBuildingAnimation_StrangeNicheRemnant_SpecialSkill1_Trigger
Choice Leave ChoiceF46602
No action (ends the event).
Node NodeF4670 (Normal)
Final Reward
Choice Leave ChoiceF46700
- Spawn 3×
Perception Elixir (at StrangeNiche)