Aric
UNIT_VeilSilenceMerchant · Neutral NPC DungeonMerchant
A mysterious merchant who claims to be an elf. His appearance is far too unsightly for his race's reputation.
Traits & skills
TRAITS
SKILLS
Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.
Damage to your units
Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.
| Attack | Easy | Normal | Hard | Very Hard | Devastation |
|---|---|---|---|---|---|
| 6 | 16 | 40 | 50 | 61 |
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).
Combat stats
| Max HP | 12000 |
| Physical attack | 140 |
| Magic attack | 20 |
| Attack speed | 0.3 |
| Critical chance | 5% |
| Dodge chance | 5% |
| Hit chance (melee / ranged) | 50 / 50 |
| Critical damage bonus | +50% |
| Physical resistance | 0% |
| Magic resistance | 0% |
| Move speed (100 = normal) | 90 |
| Vision range | 8 |
| Head HP | |
| Body HP | |
| Size (W×H) | 1×1 |
| Sprite height | 1.5 |
| Blood type | Red_Small |
| Combat pattern | OnlyBasicAttack |
| Behaviour | DungeonMerchant |
| On-death EXP | 0 |
Drops
Spawn conditions
NPCSC_VeilSilenceMerchant - spawns at The Veil of Silence · Common_Event_Merchant (NPCSpawn1)- never after Aric dies
NpcDead_VeilSilenceMerchant
