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Basic Punch Attack

Basic Punch Attack icon

Basic Punch Attack

SKILL_BasicPunchAttack · Active Physical Melee SingleHostile Basic attack

Deals physical damage equal to 30% of Physical Attack Power to the target.

Range in context

Basic Punch Attack range and area shown on a dungeon room
27 physical damage / target

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

MonsterWhereEasyNormalHardVery HardDevastation
Aricany616405061
Cedricany616405061
Guild Merchantany616405061
Guild Soldierany39232935
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).
Magic Saturation (optional campaign toggle) adds up to +100% by day 100; assumed additive with the tier multiplier, unverified in game.

Numbers

Range1
Start delay0.4s
End delay0.2s
Cooldown0s
Energy cost0
Skill points to learn0
Required level0
Basic attack skillyes
Delay scales with attack speedyes
Can target over wallsno
Raw values30

Range and area

Range and area of Basic Punch Attack

Blue caster; light blue range (1 tile); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.