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Cedric

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Cedric

UNIT_FesteringBurrowMerchant · Neutral NPC DungeonMerchant

A mysterious merchant who claims to be an elf. His appearance is far too unsightly for his race's reputation.

Spawn conditions

Spawns in Festering Burrow · Event Merchant · binds to room
FloorChance the room is on the floor
111.8%
28.2%
313.3%
412.2%

Chance on the floor: the share of 10000 floors rolled in the Dungeon Floor Simulator that hold this room, with every NPC room in the draw.

Traits & skills

TRAITS
SKILLS
Deals physical damage equal to 30% of Physical Attack Power to the target.
Basic Punch Attack range and area on a dungeon room

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Punch Attack 30% physical11297290108
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no Energy, so their skills are gated by cooldown only (a monster skill that costs Energy never fires).

Combat stats

Max HP24000
Physical attack250
Magic attack20
Attack speed1
Critical chance5%
Dodge chance10%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance33.3%
Magic resistance33.3%
Move speed (100 = normal)130
Vision range8
Head HPHP12000 (50%)
Body HPHP12000 (50%)
Size (W×H)1×1
Sprite height1.5
Blood typeRed_Small
Combat patternOnlyBasicAttack
BehaviourDungeonMerchant
On-death EXP0

Drops

ItemAmountChance
Imperial Coin10×100%
Kill EXP: 0