Effects & keywords
Shell (on the caster): Consumes 1 stack to reduce damage taken to 1. This effect takes precedence over guard.-99% Damage Taken
Damage Taken Down: -99%
Granted by
Items:
Shell Portion
Numbers
| Range | 1 |
| Start delay | 3s |
| End delay | 0s |
| Cooldown | 0s |
| Energy cost | 0 |
| Skill points to learn | 0 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 180, 10 |
Range and area
Self only
This skill is cast on the caster itself. It has no target tile and no area, so there is nothing to aim: it always affects the unit that uses it.