Near Death
AFFECTER_Deadly · None Negative Visible in game
-90% Damage Taken
On the brink of death, you will die when the duration expires.
A unit can recover from this state if rescued from Severely Damaged, or if another unit feeds them to remove Severely Hungry.
While in the Near Death state the unit falls unconscious and cannot be controlled.
Effects & keywords
Severely Damaged: Triggers the Near Death state. Other unit can restore you from the Near Death state via rescue interactions. TIP : Use surgery table to recovery without comsuming item. (-5 Mood)-5 Mood
Near Death: -90% Damage Taken
Severely Hungry (removes): You are severely hungry and wish to eat. Triggers the Near Death state. Recovering Hunger to a certain level can restore you from the Near Death state. (-5 Mood, -50% Strength, -50% Constitution, -50% Willpower)
Near Death: -90% Damage Taken
Effects
On the brink of death, you will die when the duration expires.
A unit can recover from this state if rescued from Severely Damaged, or if another unit feeds them to remove Severely Hungry.
While in the Near Death state the unit falls unconscious and cannot be controlled. (-90% Damage Taken)
A unit can recover from this state if rescued from Severely Damaged, or if another unit feeds them to remove Severely Hungry.
While in the Near Death state the unit falls unconscious and cannot be controlled. (-90% Damage Taken)
Categories:
Unconscious
Properties
| Max stack | Does not stack |
| Polarity | Negative |
| Has duration | yes |
| Absolute (can't be removed) | yes |
| Exposed to player | yes |
| Building attachable | no |
Referenced by
Effects:
Near Death Aftereffect
Severely Hungry
Severely Damaged
Items (text):
Aid Kit
Dark Serum
Obtained from
Game system: Applied in the expedition results summaryCombat status system: applied while the triggering condition holds