Summon : Bubbling
SKILL_SummonBubbling · Active Magic Ranged SingleHostile
Summons 1 'Bubblings' at the designated location. Bubblings attack nearby enemies and explode on death, dealing magic damage equal to 100% of Magic Attack Power to nearby enemies and granting nearby allies Barrier equal to 130% of Magic Attack Power for 20 seconds. Up to 2 Bubblings can be summoned at once by a single unit, and up to 4 Bubblings can exist on one map.
Effects & keywords
Barrier (on allies): Blocks damage to the head/body, consuming stacks equal to the damage blocked.
5
Damage
Shown for stock Mage recruit, Water Wooden Staff at level 5 (level cap). Pick your physical and magic units in the sidebar.
Summon Summons Bubbleling: HP = your MAtk + 300 = 388, MAtk = half your MAtk + 50.7 = 95 (base PAtk 16.9, attack speed 0.3). Up to 2 on the field. Attacks with Bubble Tackle (100% magic, range 1)
The summon's own death burst and ally barrier read the summon's own Magic Attack (half of the summoner's plus its base), not the summoner's.
This spell's real output is mostly its summon's own attacks, computed at the summon's derived stats and shown separately from the cast (realized over the summon's lifetime, not on cast).
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Summoned unit
HP 388 · MAtk 95 · PAtk 16.9 · attack speed 0.3 · crit 5% · up to 2 on the field
Derived at the stock caster, level cap: MAtk = half the caster MAtk + 50.7, HP = the caster MAtk + 300.
Derived at the stock caster, level cap: MAtk = half the caster MAtk + 50.7, HP = the caster MAtk + 300.
Summon output, over the summon's lifetime (the cast itself deals no hit)
Bubble Tackle (range 1) 97 magic expected per hit
A full field of 2 deals about 195 combined per attack cycle.
This spell's real output is mostly its summon's own attacks, computed at the summon's derived stats and shown separately from the cast (realized over the summon's lifetime, not on cast).
Granted by
Numbers
| Range | 4 |
| Start delay | 0.2s |
| End delay | 0.2s |
| Cooldown | 24s |
| Energy cost | 5 |
| Durability cost | 2 (Primary) |
| Required equipment | Water Staff |
| Skill points to learn | 0 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 1, 100, 130, 2, 4, 20 |
Range and area

Blue caster; light blue range (4 tiles); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.
