Phantom Chain
Summons chains of souls to all nearby enemies, striking the chained targets with magic lightning every second for 3 seconds, dealing damage equal to 100% of Magic Attack Power. Enemies who are unable to break free from the chains until the skill ends are dealt additional damage equal to 180% of Magic Attack Power and are affected by Rooting for 4 seconds.
Effects & keywords
Rooting (on enemy): Unable to move from the current position.
Damage to your units
Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.
| Monster | Where | Easy | Normal | Hard | Very Hard | Devastation |
|---|---|---|---|---|---|---|
| Abyss F19 | 70 | 186 | 464 | 580 | 697 | |
| Festering Burrow F5 | 74 | 197 | 492 | 615 | 738 |
Granted by
Numbers
| Range | 1 |
| Area | Circle, radius 5 |
| Start delay | 0s |
| End delay | 0.2s |
| Cooldown | 15s |
| Energy cost | 0 |
| Skill points to learn | 5 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 3, 100, 180, 4 |
Range and area

Blue caster; light blue range (1 tile); orange area hit (Circle, radius 5). The range distance metric shown is approximate; the area shape is exact.
Skill animation
The skill's effect striking the training scarecrow (the game's practice dummy), which recoils as it takes the hit. Frame timing is approximate.
