Poison Immunity (Trait)
AFFECTER_PoisonImmuneTrait · Individual Common
Has Poison Immunity.
Becomes immune to damage dealt by Poison.
Effects & keywords
Poison Immunity: Grants immunity to damage dealt by Poison.
Poison: 1% of the target's Max Health per stack as typeless damage every 10 seconds, so no resistance reduces it. Stacks up to 100; scales with the target's Max Health, not the caster's attack power. Example: one stack on a 500 HP target is 5 damage every 10 seconds. Duration is set by the applying skill.
Poison: 1% of the target's Max Health per stack as typeless damage every 10 seconds, so no resistance reduces it. Stacks up to 100; scales with the target's Max Health, not the caster's attack power. Example: one stack on a 500 HP target is 5 damage every 10 seconds. Duration is set by the applying skill.
Effects
Properties
| Max stack | Does not stack |
| Polarity | None |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | no |
| Building attachable | no |
Obtained from
Innate: A unit's innate trait.