Expedition Policy
Event_Fixed28 ยท Fixed Scene repeatable
Trigger
| Start condition | EventFinished_Fixed9 && UseItem_ExpeditionHorn_1 && Cooldown_Fixed28_0 |
| Cooldown | none |
| Repeatable | yes |
| Scope | Scene |
| Type | Fixed |
| Keyword | ExpeditionHorn |
| Start node | NodeF2800 |
Availability
Triggered directly by its start condition.
Dialog graph - 1 node
Node NodeF2800 (Normal) - start
"Bwoooong-"
As you sound the expedition horn, the expedition members gather around.
"It seems we need a new approach when it comes to setting and achieving our expedition goals."
You clear your throat before continuing.
"Listen well, everyone. From this point onward, we shall..."
Illustration:
Illustration_ReturnFromExpeditionChoice We shall set objectives regularly. ChoiceF28000
ActivateDecision_true
Choice I don't think we need objectives. ChoiceF28001
ActivateDecision_false