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It's easier to deal with workers first. When HP gets low, they flee to eat herbs.

It's easier to deal with workers first. When HP gets low, they flee to eat herbs.

DUNGEONROOM_Abyss_Common_Combat_Floor6 · Combat

Room map

It's easier to deal with workers first. When HP gets low, they flee to eat herbs. map

Rendered from the game's real floor, wall and decoration tiles for this template. Edges without a wall are doorways where corridors connect this room to its neighbours. Monster, item and NPC spawn points are not shown.

Overview

RegionAbyss
Room typeCombat
Deco styleAbyss_Standard
Available phases6
Template weight100

Generation odds by floor

FloorWeight shareChance per slotTemplates in pool
Floor 6100 / 100100.0%1

Each floor of the region draws from a pool of Combat room templates. "Chance per slot" is this template's share of that draw whenever a Combat room is placed on that floor, weighted by template weight. A single floor can hold several room slots, and how many depends on the floor layout (not yet extracted), so this is the per-slot pick chance, not the whole-floor chance.

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