DungeonSettlers.wiki

Net Throwing

Net Throwing icon

Net Throwing

SKILL_ThrowNet · Active Magic Ranged SingleHostile

Deals magic damage equal to 100% of Magic Attack Power to a single enemy target and applies Rooting for 5 seconds.

Effects & keywords

  • Rooting (on enemy): Unable to move from the current position.

Range in context

Net Throwing range and area shown on a dungeon room
65 magic damage / target
10s

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

MonsterWhereEasyNormalHardVery HardDevastation
Abyss Goblin ThrowerAbyss F6-F1526162023
Goblin ThrowerFestering Burrow F1-F426162023
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).
Magic Saturation (optional campaign toggle) adds up to +100% by day 100; assumed additive with the tier multiplier, unverified in game.

Numbers

Range5
Start delay0.8s
End delay0.2s
Cooldown10s
Energy cost0
Skill points to learn5
Required level0
Basic attack skillno
Delay scales with attack speedno
Can target over wallsno
Raw values100, 5

Range and area

Range and area of Net Throwing

Blue caster; light blue range (5 tiles); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.