Headshot
SKILL_HeadAim · Active Self
For 15 seconds, ranged physical attacks against enemies damage Head Health on hit.
Numbers
| Range | 5 |
| Start delay | 0s |
| End delay | 0s |
| Cooldown | 8s |
| Duration | 10s |
| Energy cost | 2 |
| Durability cost | 2 (Primary) |
| Required equipment | Bow |
| Skill points to learn | 10 |
| Required level | 4 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 15 |
Time spans in the description above (buff uptime, burn duration) are read from the skill's raw values and can differ from this Duration field, which is the skill's own separate duration timer.
Range and area
Self only
This skill is cast on the caster itself. It has no target tile and no area, so there is nothing to aim: it always affects the unit that uses it.
Prerequisites
Requires:
Sniping Shot
Tree position
Bow Skill Tree - Tier 2, column 1