Giant Stone Golem Soul
SKILL_GiantStoneGolemSoul · Item Self
Whenever you take damage, Damage Dealt increases by 2% and Damage Taken decreases by 2%. Stacks up to 10 times. Stacks are reset when combat ends.
Effects & keywords
Giant Stone Golem Soul (on the caster): Each time you take damage, stacks increase. For each stack, Damage Dealt increases by 2% and Damage Taken decreases by 2%. Stacks reset after combat ends. Each character can equip only 1 Soul Trait. If already owned, it will be overwritten.
Granted by
Items:
Giant Stone Golem Soul Stone
Numbers
| Range | 1 |
| Start delay | 3s |
| End delay | 0s |
| Cooldown | 0s |
| Energy cost | 0 |
| Skill points to learn | 0 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 2, 2, 10 |
Range and area
Self only
This skill is cast on the caster itself. It has no target tile and no area, so there is nothing to aim: it always affects the unit that uses it.