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Charging Whirlwind

Charging Whirlwind icon

Charging Whirlwind

SKILL_ChargingWhirlwind · Active Physical Melee MultipleAnyExceptMe

Charges to the designated tile, dealing 120% of Physical Attack Power as damage to all units in the path and adjacent tiles. This attack can hit multiple times.

This attack can also damage allies.

Range in context

Charging Whirlwind range and area shown on a dungeon room
1 target: 138 dmg (34.4/energy) | 3 targets: 413 dmg (103.3/energy)
4energy

Damage

Shown for stock Kragas, Wooden Great Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 138 physical per target
= PAtk 112.2 x 120% x 1.023 crit
Versus benchmark 25.5% of Acid Slogel HP
Damage per energy 34.4 per energy at 1 target, 103.3 at 3 targets (4 energy)
Damage per second 12.4 per second at 1 target, 37.1 at 3 targets (from the 12 s cooldown)
Area 9 cells (Square radius 1): up to 9 targets, 1,240 total if every cell is hit. Also hits allies in the area
Versus median 0.8x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Numbers

Range5
AreaSquare, radius 1
Start delay0.2s
End delay0.2s
Cooldown12s
Energy cost4
Durability cost1 (Primary)
Required equipmentGreatsword
Skill points to learn10
Required level4
Basic attack skillno
Delay scales with attack speedno
Can target over wallsno
Categories
Dash
Raw values120

Range and area

Range and area of Charging Whirlwind

Blue caster; light blue range (5 tiles); orange area hit (Square, radius 1). The range distance metric shown is approximate; the area shape is exact.

Prerequisites

Tree position

Greatsword Skill Tree - Tier 2, column 3