Arrow Rain
SKILL_ArrowRain · Active Physical Ranged MultipleHostile
Creates a rain of arrows that deals physical damage equal to 40% of Physical Attack Power to all enemy units within the area. The rain of arrows drops for 6 times.
5
Damage
Shown for stock Liana, Wooden Bow at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 241 physical per target
= PAtk 93.5 x 240% x 1.076 crit (6 hits of 40)
Versus benchmark
44.7% of Acid Slogel HP
Damage per energy 48.3 per energy at 1 target, 144.9 at 3 targets (5 energy)
Damage per second 13 per second at 1 target, 39 at 3 targets (from the 20 s cooldown)
Area 13 cells (Manhattan radius 2): up to 13 targets, 3,139 total if every cell is hit
Versus median 1.5x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Numbers
| Range | 7 |
| Area | Manhattan, radius 2 |
| Start delay | 0s |
| End delay | 0.2s |
| Cooldown | 20s |
| Energy cost | 5 |
| Durability cost | 2 (Primary) |
| Ammo | Arrow ×5 |
| Required equipment | Bow |
| Skill points to learn | 8 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 40, 6 |
Range and area

Blue caster; light blue range (7 tiles); orange area hit (Manhattan, radius 2). The range distance metric shown is approximate; the area shape is exact.
Tree position
Bow Skill Tree - Tier 1, column 2
