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Royal Jelly

Royal Jelly icon

Royal Jelly

ITEM_RoyalJelly  Rare Consumable

Taking a bite makes you feel like your whole body is energized.

On use

Royal Jelly
Grants:
+3 Mood+0.2 Energy Regenerationfor 600s

How to obtain

Drops & gathering

Stats

Price60 gold
Sell value30 gold (50% of price - GAMESYSTEM_Trade_PlayerSellDiscount)
Weight3
Max stack20
Durability600
Hunger restored5
Mood when eaten+3 (for 600s)
Edibleyes

Resource node: Bee Hive Tree

A tree with beehives full of honey.

The sweet scent of honey spreads throughout the forest.

Default traits

On deconstruct / gather

Gather workload: 1000

Drop pool: DROP_BeeHiveTree1

ItemAmountChance
Royal Jelly1100%

Node

Footprint3×3 tiles
Construction workload0
Durability1000
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

Spawns in the world

WhereRegionTypeFloorsPer roomChance per floor
Veil Silence Common Event Bee Hive TreeVeilSilenceEvent1F1 24%

This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.

This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.