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Vine Hell

Vine Hell icon

Vine Hell

Event_Random14 · Random Dungeon repeatable

Trigger

Start conditionCurrentRegion_VeilSilence && CurrentMap_Dungeon && Cooldown_Random14_4320
Target unit conditionHighestEnergyUnit
Cooldown4320 min
Repeatableyes
RoleEvent
WhereDungeon
TypeRandom
KeywordDungeon1RandomVineHell
Start nodeNodeR1400

Availability

Random event (dungeon, per StartCondition) - selection weight 100, shows an alert. Weights are rolled among the random events whose conditions currently hold, so the effective chance depends on context.

Dialog graph - 7 nodes

Node NodeR1400 (Normal) - start

While leading the way through dense undergrowth, ⟨name⟩ suddenly loses their balance and pitches forward.

"Aagh!"

You hurry over and find a thick, sticky vine wound tightly around ⟨name⟩'s leg. Only after pulling with all your strength do you manage to tear it free.

⟨name⟩ wipes away a cold sweat and glares at the vine.

"Even a massive bear would have trouble escaping once it set foot in these vines."

You suddenly look deeper into the thicket where the vines extend.

Animal and human bones-apparently the remains of victims claimed long ago-lie scattered within. These vines do not seem to be plants that happened to grow here, but predators that have waited patiently for prey.

Illustration: Illustration_VineMonster
Choice There may be something useful in the vines. ChoiceR14000
Requires: TargetEnergyOver_10
Choice Burn it all. ChoiceR14001
Requires: HasItem_Torch_1
Choice Leave ChoiceR14002
No action (ends the event).

Node NodeR1413 (Hidden)

(no dialog text - scripted sequence)

Choice (no choice text - auto/system choice) ChoiceR14130
Tooltip: ShowChoiceAction_ChoiceR14200

Node NodeR1423 (Normal)

When the expedition members throw their torches, the sticky vines begin burning fiercely and belching black smoke.

Once the flames die down, nothing remains but the powdery ashes of the bones.

Illustration: Illustration_VineMonster
Choice Leave ChoiceR14230

Node NodeR1420 (Normal)

⟨name⟩ pushes through the sticky vines and searches deep inside, but finds nothing useful.

Illustration: Illustration_VineMonster
Choice Search more thoroughly. ChoiceR14200
Requires: TargetEnergyOver_10
Choice Burn it all. ChoiceR14201
Requires: HasItem_Torch_1
Choice Leave ChoiceR14202
No action (ends the event).

Node NodeR1421 (Normal)

⟨name⟩ pushes through the sticky vines and ventures deeper inside. A short while later, they struggle back out with several bones clutched in their arms.

Illustration: Illustration_VineMonster
Choice Search more thoroughly. ChoiceR14210
Requires: TargetEnergyOver_10
Choice Burn it all. ChoiceR14211
Requires: HasItem_Torch_1
Choice Leave ChoiceR14212

Node NodeR1422 (Normal)

"Commander... I found a strange vine."

It looks like it could be quite useful.

Illustration: Illustration_VineMonster
Choice Search more thoroughly. ChoiceR14220
Requires: TargetEnergyOver_10
Choice Burn it all. ChoiceR14221
Requires: HasItem_Torch_1
Choice Leave ChoiceR14222

Node NodeR1430 (Normal)

You burned everything and recovered the bones.

Illustration: Illustration_VineMonster
Choice Leave ChoiceR14300