Dungeon Merchant
Event_Npc26 · NPC talk Merchants repeatable
Trigger
| Start condition |
|
| Cooldown | none |
| Repeatable | yes |
| Role | Quest scene |
| Where | Base |
| Type | Npc |
| Keyword | DungeonMerchant2Default |
| Start node | NodeN2600 |
Availability
Build note (DS_B.0.4.29): the DefaultEventKey column of EventNpcMappingTable is shifted by one row in this build, so the default talk is taken from the event keyword instead.
Decision tree
Decision tree
- Step 1A gaunt man sets down an enormous backpack and begins laying out his wares one by one. When he notices you, his mouth twists into a sly grin. "Ah, a customer. You've com…
- "Leave"Ends the event
Dialog graph - 1 node
Node NodeN2600 (Normal) - start
A gaunt man sets down an enormous backpack and begins laying out his wares one by one.
When he notices you, his mouth twists into a sly grin.
"Ah, a customer. You've come at just the right time."
He props up a large sign and taps it with one hand.
- Special discount today only!
"I'm in a generous mood today. Believe me, an opportunity like this doesn't come along often."
He picks up one of his wares, makes a show of polishing it, then places it back on display.
Choice Trade ChoiceN26000
- Opens the shop of
Cedric
Choice Leave ChoiceN26001
No action (ends the event).