Expedition Resolution
Trigger
| Start condition | HasDecisionQuest && DecisionDismissCondition && Cooldown_Fixed29_1440 |
| Cooldown | 1440 min |
| Repeatable | yes |
| Scope | Scene |
| Type | Fixed |
| Keyword | DecisionDismiss |
| Start node | NodeF2900 |
Availability
Dialog graph - 3 nodes
Node NodeF2900 (Normal) - start
"It seems our progress toward the objective has slowed, commander."
The expedition members have begun to doubt the expedition's recent ability to achieve its goals.
"Isnโt it a waste of time to keep chasing something that clearly isnโt working?"
You had thought the objective would be completed quickly, but it has proven far less simple than expected.
You fall into deep thought.
Illustration_ReturnFromExpedition- Go to node NodeF2910 (100%)
- Go to node NodeF2911 (100%)
ShowChoiceAction_ChoiceF29110Node NodeF2910 (Normal)
"Hmm... if you say so..."
When you assure them that the objective will soon be accomplished, the expedition members reluctantly nod.
"Well then, surely the commander has a proper plan."
Illustration_ReturnFromExpeditionRecordDecisionDismiss
Node NodeF2911 (Normal)
You explain to the expedition members why the current expedition objective is realistically difficult to achieve.
"Then why did we even set such a goal in the first place?"
A few expedition members grumble and voice their dissatisfaction.
Illustration_ReturnFromExpeditionGiveUpDecision- Apply
Slightly Dissatisfied to all units for 1440 min
ShowAction