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Common horizontal corridor 2 / for boss_11 spaces

Common horizontal corridor 2 / for boss_11 spaces

DUNGEONROOM_Abyss_Common_HorizontalCorridor_2 · Corridor

Room map

Common horizontal corridor 2 / for boss_11 spaces map

Rendered from the game's real floor, wall and decoration tiles for this template. Edges without a wall are doorways where corridors connect this room to its neighbours. Monster, item and NPC spawn points are not shown.

Overview

RegionAbyss
Room typeCorridor
Deco styleAbyss_Standard
Available phases5, 10, 15, 20
Template weight100

Generation odds by floor

FloorWeight shareChance per slotTemplates in pool
Floor 5100 / 20050.0%2
1 other template(s) competing for this slot
Floor 10100 / 20050.0%2
1 other template(s) competing for this slot
Floor 15100 / 20050.0%2
1 other template(s) competing for this slot
Floor 20100 / 20050.0%2
1 other template(s) competing for this slot

Each floor of the region draws from a pool of Corridor room templates. "Chance per slot" is this template's share of that draw whenever a Corridor room is placed on that floor, weighted by template weight. A single floor can hold several room slots, and how many depends on the floor layout (not yet extracted), so this is the per-slot pick chance, not the whole-floor chance.

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