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Guild Archer

Guild Archer icon

Guild Archer

UNIT_GuardArcher · Neutral NPC GuildGuard

A guild archer who has learned basic archery techniques. Dispatched here on the guild's orders.

Traits & skills

TRAITS
SKILLS

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
NPCBasic Bow Attack 100% physical1746115144173
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Combat stats

Max HP4000
Physical attack120
Magic attack20
Attack speed0.3
Critical chance5%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance0%
Magic resistance0%
Move speed (100 = normal)90
Vision range8
Head HPHP2000 (50%)
Body HPHP2000 (50%)
Size (W×H)1×1
Sprite height1.5
Blood typeRed_Small
Combat patternOnlyBasicAttack
BehaviourGuildGuard
On-death EXP0

Drops

No item drops.
Kill EXP: 0

Appears in rooms

Spawns only in the SafeFloor room Boss Room in Festering Burrow: one appears here per visit, alongside 2× Guild Soldier, 1× Guild Officer.

RoomRegionRoom typeFloorsRoom odds
Boss RoomFestering BurrowSafeFloorSafe floor-