Twin Thrust
SKILL_TwinThrust · Active Physical Self
For 10 seconds, basic attacks are modified to deal physical damage equal to 70% of physical attack power to the target 2 times.
4
Damage
Shown for stock Lowell, Wooden Spear at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 138 physical per target
= PAtk 91.5 x 140% x 1.079 crit (2 hits of 69)
Versus benchmark
25.6% of Acid Slogel HP
Damage per energy 34.6 per energy (4 energy)
Damage per second 7.5 per second (from the 20 s cooldown)
Versus median 0.7x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Numbers
| Range | 2 |
| Start delay | 0s |
| End delay | 0s |
| Cooldown | 20s |
| Duration | 10s |
| Energy cost | 4 |
| Durability cost | 2 (Primary) |
| Required equipment | Spear |
| Skill points to learn | 8 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 10, 70, 2 |
Time spans in the description above (buff uptime, burn duration) are read from the skill's raw values and can differ from this Duration field, which is the skill's own separate duration timer.
Range and area
Self only
This skill is cast on the caster itself. It has no target tile and no area, so there is nothing to aim: it always affects the unit that uses it.
Prerequisites
Unlocks:
Quick Retreat
Tree position
Spear Skill Tree - Tier 1, column 1