Rapid Fire
SKILL_RapidFireAttack · Active Physical Ranged SingleHostile Basic attack
Deals 3 instances of 80% of Physical Attack Power as physical damage to the target.
While this skill is active, each basic attack consumes 3 arrows.
Damage
Shown for stock Liana, Wooden Bow at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 241 physical per target
= PAtk 93.5 x 240% x 1.076 crit (3 hits of 80)
Versus benchmark
44.7% of Acid Slogel HP
Damage per second 154.5 per second (at attack speed)
Versus median 1.5x the median physical active per cast
The Korean text adds a clause not in the English description: hits against a target within 1 tile deal 50% less. Not folded into the numbers.
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Numbers
| Range | 5 |
| Start delay | 0.8s |
| End delay | 0.2s |
| Cooldown | 0s |
| Energy cost | 0 |
| Durability cost | 2 (Primary) |
| Ammo | Arrow ×3 |
| Required equipment | Bow |
| Skill points to learn | 0 |
| Required level | 0 |
| Basic attack skill | yes |
| Delay scales with attack speed | yes |
| Can target over walls | no |
| Raw values | 10, 80, 3, 1, 50 |
Range and area

Blue caster; light blue range (5 tiles); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.
