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Rapid Fire

Rapid Fire icon

Rapid Fire

SKILL_RapidFireAttack · Active Physical Ranged SingleHostile Basic attack

Deals 3 instances of 80% of Physical Attack Power as physical damage to the target.

While this skill is active, each basic attack consumes 3 arrows.

Range in context

Rapid Fire range and area shown on a dungeon room
241 physical damage / target

Damage

Shown for stock Liana, Wooden Bow at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 241 physical per target
= PAtk 93.5 x 240% x 1.076 crit (3 hits of 80)
Versus benchmark 44.7% of Acid Slogel HP
Damage per second 154.5 per second (at attack speed)
Versus median 1.5x the median physical active per cast
The Korean text adds a clause not in the English description: hits against a target within 1 tile deal 50% less. Not folded into the numbers.
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Numbers

Range5
Start delay0.8s
End delay0.2s
Cooldown0s
Energy cost0
Durability cost2 (Primary)
AmmoArrow ×3
Required equipmentBow
Skill points to learn0
Required level0
Basic attack skillyes
Delay scales with attack speedyes
Can target over wallsno
Raw values10, 80, 3, 1, 50

Range and area

Range and area of Rapid Fire

Blue caster; light blue range (5 tiles); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.