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Piercing Thrust

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Piercing Thrust icon

Piercing Thrust

SKILL_PiercingThrust · Active Physical Melee MultipleHostile

Thrusts the spear toward the target, dealing physical damage equal to 180% of physical attack power to all enemy units, and grants the user Acceleration for 8 seconds.

Effects & keywords

Range in context

Piercing Thrust range and area shown on a dungeon room
1 target: 178 dmg (44.4/energy) | 3 targets: 533 dmg (133.3/energy)
4energy

Damage

Shown for stock Lowell, Wooden Spear at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 178 physical per target
= PAtk 91.5 x 180% x 1.079 crit
Versus benchmark 32.9% of Acid Slogel HP
Damage per energy 44.4 per energy at 1 target, 133.3 at 3 targets (4 energy)
Damage per second 16 per second at 1 target, 47.9 at 3 targets (from the 12 s cooldown)
Area 3 cells (Direction radius 3): up to 3 targets, 533 total if every cell is hit
Versus median 0.9x the median physical active per cast
Magic Saturation (optional campaign toggle) is capped at 100. Abyss casters on this page: Day 100 is health x2, both attacks x2, they deal x1.5. Combat difficulty percents add with saturation, then apply once.
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
4energy

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

MonsterWhereEasyNormalHardVery HardDevastation
Needle Spiderany37182226
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).
Magic Saturation (optional campaign toggle) is capped at 100. Abyss casters on this page: Day 100 is health x2, both attacks x2, they deal x1.5. Combat difficulty percents add with saturation, then apply once.

Numbers

Range3
AreaDirection, radius 3
Start delay0.2s
End delay0.2s
Cooldown12s
Energy cost4
Durability cost2 (Primary)
Required equipmentSpear
Skill points to learn0
Required level0
Basic attack skillno
Delay scales with attack speedno
Can target over wallsno
Raw values180, 8

Range and area

Range and area of Piercing Thrust

Blue caster; light blue range (3 tiles); orange area hit (Direction, radius 3). The range distance metric shown is approximate; the area shape is exact.

Skill animation

The skill's effect striking the training scarecrow (the game's practice dummy), which recoils as it takes the hit. Frame timing is approximate.