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Mandrake

Steam
Mandrake icon

Mandrake

ITEM_Mandrake  Rare Consumable

An extremely valuable medicinal herb that can be consumed.

After letting out a horrible scream, it wears a terribly contorted expression.

On use

Mandrake
Grants:
Instantly gain 3 Strength and 3 Constitution.
Restore 100 Current Health over 10 seconds.
for 3s

How to obtain

Drops & gathering

Merchants

Stats

Price600 gold
Sell value300 gold (50% of price - GAMESYSTEM_Trade_PlayerSellDiscount)
Weight3
Max stack20
Durability600
Expires after13500 ticks (≈0.21 days)
Hunger restored5
Edibleyes

Resource node: Mandrake

Rare Mandrake used for medicinal purposes.

It always shows weird facial expression.

Leaves remnant: Mandrake Remnant

Default traits

On deconstruct / gather

Gather workload: 800

Drop pool: DROP_MandrakeFixed

ItemAmountChance
Mandrake1100%

Node

Footprint3×3 tiles
Construction workload0
Durability1000
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

Spawns in the world

WhereRegionTypeFloorsPer roomChance per floor
Veil Silence Common Event MandrakeVeilSilenceEvent2, 3, 4, 51×F2 8.7% · F3 9.3% · F4 7.4% · F5 none of 10000
Veil Silence Common Event Hidden MandrakeVeilSilenceEvent2, 3, 4, 52×F2 0.7% · F3 0.9% · F4 0.8% · F5 none of 10000

This building is placed into the room templates above. "Per room" = how many of this building the template places.

Chance on the floor: the share of 10000 floors rolled in the Dungeon Floor Simulator that hold this room, with every NPC room in the draw.

This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.