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Copper Ore

Copper Ore icon

Copper Ore

ITEM_CopperOre  Common Resource

Raw ore containing copper. Can be smelted to obtain pure copper.

Red veins are visible within the rock crevices.

How to obtain

Drops & gathering

Used in

Crafting ingredient

Stats

Price15 gold
Sell value7.5 gold (50% of price - GAMESYSTEM_Trade_PlayerSellDiscount)
Weight10
Max stack20
Durability600

Resource node: Small Copper Node

A small node containing copper ore.

Red metallic luster is visible on the surface.

On deconstruct / gather

Gather workload: 1500

Drop pool: DROP_SmallCopperNodeRandom

ItemAmountChance
Copper Ore166.67%
Copper Ore233.33%

Node

Footprint3×3 tiles
Construction workload0
Durability1000
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

Spawns in the world

WhereRegionTypeFloorsPer roomChance per floor
Festering Burrow Common Resource CopperFesteringBurrowResource3, 4F3 6% · F4 3%

This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.

This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.

Resource node: Medium Copper Node

A medium copper node, good for mining.

It will be a useful resource if smelted.

On deconstruct / gather

Gather workload: 2000

Drop pool: DROP_MediumCopperNodeRandom

ItemAmountChance
Copper Ore266.67%
Copper Ore433.33%

Node

Footprint4×3 tiles
Construction workload0
Durability1000
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

Spawns in the world

WhereRegionTypeFloorsPer roomChance per floor
Festering Burrow Common Resource CopperFesteringBurrowResource3, 4F3 6% · F4 3%

This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.

This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.

Resource node: Large Copper Node

A large node where abundant copper ore can be mined.

It seems to symbolize the richness of the earth.

On deconstruct / gather

Gather workload: 4000

Drop pool: DROP_LargeCopperNodeRandom

ItemAmountChance
Copper Ore466.67%
Copper Ore833.33%

Node

Footprint4×3 tiles
Construction workload0
Durability1000
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

Spawns in the world

No room or base-area layout in this build places this building - likely unreleased content or spawned by a special mechanic.