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Sealed Curse

Sealed Curse icon

Sealed Curse

Event_Random19 · Random Dungeon repeatable

Trigger

Start conditionCurrentRegion_FesteringBurrow && CurrentMap_Dungeon && Cooldown_Random19_4320
Target unit conditionAnyNonDeadlyUnit
Cooldown4320 min
Repeatableyes
RoleEvent
WhereDungeon
TypeRandom
KeywordDungeon2RandomSealedCurse
Start nodeNodeR1900

Availability

Random event (dungeon, per StartCondition) - selection weight 100, shows an alert. Weights are rolled among the random events whose conditions currently hold, so the effective chance depends on context.

Dialog graph - 6 nodes

Node NodeR1900 (Normal) - start

⟨name⟩ beckons you over.

In a narrow space concealed behind the wall, a skeleton lies collapsed. It remains frozen in place, one hand outstretched toward something beyond its reach.

The surrounding floor is covered in layer upon layer of intricate patterns and indecipherable writing. At the center of the circle lie an ancient censer and mana stones stained with dried blood.

The ritual appears to be over, yet the scene gives the unsettling impression that it stopped at the very last moment.

After examining the area, ⟨name⟩ speaks in a low voice.

"It looks like someone performed a ritual here. But... I don't think they ever completed it."

The faint metallic scent of blood-blood that should have vanished long ago-still hangs in the air.

"Commander... If we interfere carelessly, we may end up just like this person."

Illustration: Illustration_SealedCurse
Choice We must complete the ritual. ChoiceR19000
Requires: TargetHeadHealthOver_50
Choice Shall we take anything useful? ChoiceR19001
Choice Leave ChoiceR19002
No action (ends the event).

Node NodeR1910 (Hidden)

(no dialog text - scripted sequence)

Choice (no choice text - auto/system choice) ChoiceR19100
  • Go to node NodeR1920 (100%)
  • ModifyHpTarget_-50_0

Node NodeR1912 (Hidden)

(no dialog text - scripted sequence)

Choice (no choice text - auto/system choice) ChoiceR19120
  • Go to node NodeR1921 (100%)
  • ModifyHpTarget_-100_0

Node NodeR1930 (Normal)

⟨name⟩ searches around the ritual circle and carefully recovers anything that still appears useful. But just as they turn to leave, the sensation of a cold gaze crawls across their back.

Soon, unintelligible murmurs begin seeping into everyone's minds. You try to ignore them, but every whisper sends an icy shiver down your spine.

Illustration: Illustration_SealedCurse
Choice Get lost, you wraith! ChoiceR19300

Node NodeR1920 (Normal)

As ⟨name⟩ begins the ritual, the patterns carved into the floor flare crimson.

"Ngh...!"

As though something unseen is forcibly draining ⟨name⟩'s life force, ⟨name⟩ clutches their chest and trembles in agony, barely managing to endure.

But nothing happens.

Illustration: Illustration_SealedCurse
Choice We must complete the ritual. ChoiceR19200
Requires: TargetHeadHealthOver_50
Choice Shall we take anything useful? ChoiceR19201
Choice Leave ChoiceR19202
No action (ends the event).

Node NodeR1921 (Normal)

As ⟨name⟩ begins the ritual, the patterns carved into the floor flare crimson.

"Graaagh!!"

An unseen force drains ⟨name⟩'s life as though wringing the blood from their body.

The fresh blood spilling across the floor gathers at the center of the ritual circle, soaking the mana stones and filling them with an ominous crimson energy.

Illustration: Illustration_SealedCurse
Choice Leave ChoiceR19211
Tooltip: ShowAction