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Doppelganger - Time to Decide

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Doppelganger - Time to Decide icon

Doppelganger - Time to Decide

Event_Fixed14 · Reactive Base one-shot

Trigger

Start condition
Target unit condition
name 1 No member has Suspicious
Cooldownnone
Repeatableno
RoleEvent
WhereBase
TypeFixed
KeywordDopJudge
Start nodeNodeF1400

Availability

Triggered directly by its start condition.

Decision tree

Decision tree

  1. Step 1A day has passed, and now it is time to decide what to do with ⟨name⟩.
  2. Step 2"No! I'm real! I'm the real one!" You hear ⟨name⟩ scream and coldly turn your head away. No matter how you look at it, this is far too suspicious. There is no need to take…
    • "Close"Ends the event
  3. Step 3You examined the situation from several angles, but found nothing immediately suspicious. You have not completely set aside your doubts, but you should welcome them back…
    • "Close"Ends the event

Dialog graph - 3 nodes

Node NodeF1400 (Normal) - start

A day has passed, and now it is time to decide what to do with ⟨name⟩.

Choice Push that fake monster into the portal! ChoiceF14000
  • Go on to the next step
Choice Welcome back. ...I'll trust you, for now. ChoiceF14001
  • Go on to the next step

Node NodeF1410 (Normal)

"No! I'm real! I'm the real one!"

You hear ⟨name⟩ scream and coldly turn your head away.

No matter how you look at it, this is far too suspicious. There is no need to take an unnecessary risk.
A few members look strangely uneasy, but most seem relieved.

Choice Close ChoiceF14100
No action (ends the event).

Node NodeF1411 (Normal)

You examined the situation from several angles, but found nothing immediately suspicious.

You have not completely set aside your doubts, but you should welcome them back alive all the same.

With an unpleasant aftertaste and the members' murmuring behind you, you held a brief moment to celebrate ⟨name⟩'s return.

Choice Close ChoiceF14110
No action (ends the event).