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Doppelganger?

Steam
Doppelganger? icon

Doppelganger?

Event_Random0 · Random Base one-shot

Trigger

Start condition
  • In the Settlement
  • A member has died
Cooldownnone
Repeatableno
RoleEvent
WhereBase
TypeRandom
KeywordDopStart
Start nodeNodeR000

Availability

Random event (base-map, per StartCondition) - selection weight 3. Weights are rolled among the random events whose conditions currently hold, so the effective chance depends on context.

What happens

No decision to make here: one button, and this is what it does.

Nothing changes: this scene is text only.

Dialog graph - 3 nodes

Node NodeR000 (Hidden) - start

(no dialog text - scripted sequence)

Choice (no choice text - auto/system choice) ChoiceR0000
  • Go on to the next step

Node NodeR010 (Normal)

"That expedition was exhausting too! I want to sleep in a warm bed right aw..."

With a loud stretch, ⟨name⟩ appears in front of the portal!
Several members' faces turn pale.

⟨name⟩ never returned from the dungeon, so how could they have come back like this?

Choice I need some time to think. ChoiceR0100
  • Go on to the next step

Node NodeR020 (Normal)

It seems you should examine ⟨name⟩ closely before making a careful judgment.

Choice A day should be enough. ChoiceR0200
No action (ends the event).