Doppelganger?

Events ยท Event ยท Random

Doppelganger?

Event_Random0 ยท Random Scene one-shot

Trigger

Start conditionCurrentMap_Base && HasDeadUnit
Cooldownnone
Repeatableno
ScopeScene
TypeRandom
KeywordDopStart
Start nodeNodeR000

Availability

Random event (base-map, per StartCondition) - selection weight 3. Weights are rolled among the random events whose conditions currently hold, so the effective chance depends on context.

Dialog graph - 3 nodes

Node NodeR000 (Hidden) - start

(no dialog text - scripted sequence)

Choice (no choice text - auto/system choice) ChoiceR0000

Node NodeR010 (Normal)

TODO

Choice I need some time to think. ChoiceR0100

Node NodeR020 (Normal)

TODO

Choice A day should be enough. ChoiceR0200
No action (ends the event).
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