Doppelganger?
Event_Random0 · Random Base one-shot
Trigger
| Start condition | CurrentMap_Base && HasDeadUnit |
| Cooldown | none |
| Repeatable | no |
| Role | Event |
| Where | Base |
| Type | Random |
| Keyword | DopStart |
| Start node | NodeR000 |
Availability
Random event (base-map, per StartCondition) - selection weight 3. Weights are rolled among the random events whose conditions currently hold, so the effective chance depends on context.
Dialog graph - 3 nodes
Node NodeR000 (Hidden) - start
(no dialog text - scripted sequence)
Choice (no choice text - auto/system choice) ChoiceR0000
- Go to node NodeR010 (100%)
Node NodeR010 (Normal)
"That expedition was exhausting too! I want to sleep in a warm bed right aw..."
With a loud stretch, ⟨name⟩ appears in front of the portal!
Several members' faces turn pale.
⟨name⟩ never returned from the dungeon, so how could they have come back like this?
Choice I need some time to think. ChoiceR0100
- Go to node NodeR020 (100%)
Node NodeR020 (Normal)
It seems you should examine ⟨name⟩ closely before making a careful judgment.
Choice A day should be enough. ChoiceR0200
No action (ends the event).