Tutorial Game Over
Event_Fixed10 · Tutorial Tutorial repeatable
Trigger
| Start condition |
|
| Cooldown | none |
| Repeatable | yes |
| Role | Quest scene |
| Where | Dungeon |
| Type | Fixed |
| Keyword | TutorialGameOver |
| Start node | NodeF1000 |
Availability
Triggered directly by its start condition.
What happens
No decision to make here: one button, and this is what it does.
- The run ends
Dialog graph - 1 node
Node NodeF1000 (Hidden) - start
(no dialog text - scripted sequence)
Choice (no choice text - auto/system choice) ChoiceF10000
- The run ends