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Luma Tree (resource node)

Luma Tree (resource node)

BUILDING_LumaTree · Gatherable Logging

A tree that grows naturally in dungeons.

The log is thick and strudy.

Where to find

On deconstruct / gather

Gather workload: 280

Drop pool: DROP_LumaTreeFixed

ItemAmountChance
Log4100%

Drop pool: DROP_LumaTreeRandom

ItemAmountChance
Luma Fruit123.53%
Log217.65%

Construction

Footprint3×3 tiles
Construction workload0
Durability600
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

Spawns in the world

WhereRegionTypeFloorsPer roomChance per floor
Tutorial 2TutorialTutorial21, 2, 4F1 100% · F2 100% · F4 100%
Tutorial 3TutorialTutorial31, 2F1 100% · F2 100%
Veil Silence Common Combat Middle1VeilSilenceCombat1, 2, 3, 4F1 34% · F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle2VeilSilenceCombat1, 2, 3, 4F1 34% · F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle3VeilSilenceCombat1, 2F1 34% · F2 37%
Veil Silence Common Combat Middle4VeilSilenceCombat1, 2, 3, 4F1 34% · F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle5VeilSilenceCombat2F2 37%
Veil Silence Common Combat Middle6VeilSilenceCombat1, 2, 3, 4F1 34% · F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle7VeilSilenceCombat1, 2, 3, 4F1 34% · F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle8VeilSilenceCombat1, 2, 3, 4F1 34% · F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle9VeilSilenceCombat2, 3, 4F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle10VeilSilenceCombat1, 2, 3, 4F1 34% · F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle12VeilSilenceCombat1, 2, 3, 4F1 34% · F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle13VeilSilenceCombat2, 3, 4F2 37% · F3 35% · F4 34%
Veil Silence Common Combat Middle3 3fVeilSilenceCombat3, 4F3 35% · F4 34%
Veil Silence Common Combat Middle5 3fVeilSilenceCombat3, 4F3 26% · F4 25%
Veil Silence Common Combat Small1VeilSilenceCombat1, 2F1 10% · F2 11%
Veil Silence Common Combat Small2VeilSilenceCombat1, 2F1 10% · F2 11%
Veil Silence Common Combat Small3VeilSilenceCombat1, 2F1 10% · F2 11%
Veil Silence Common Hard Combat Middle1VeilSilenceHardCombat1, 2, 3, 4F1 17% · F2 11% · F3 17% · F4 11%
Veil Silence Common Hard Combat Middle2VeilSilenceHardCombat1, 2F1 17% · F2 11%
Veil Silence Common Hard Combat Middle3VeilSilenceHardCombat1, 2F1 17% · F2 11%
Veil Silence Common Hard Combat Middle4VeilSilenceHardCombat1, 2F1 17% · F2 11%
Veil Silence Common Hard Combat Middle5VeilSilenceHardCombat1, 2, 3, 4F1 17% · F2 11% · F3 17% · F4 11%
Veil Silence Common Hard Combat Middle6VeilSilenceHardCombat1, 2F1 17% · F2 11%
Veil Silence Common Hard Combat Middle2 3fVeilSilenceHardCombat3, 4F3 17% · F4 11%
Veil Silence Common Hard Combat Middle3 3fVeilSilenceHardCombat3, 4F3 17% · F4 11%
Veil Silence Common Hard Combat Middle4 3fVeilSilenceHardCombat3, 4F3 17% · F4 11%
Veil Silence Common Hard Combat Middle6 3fVeilSilenceHardCombat3, 4F3 17% · F4 11%
Veil Silence Common Elite Red Monster Rat1VeilSilenceElite2F2 25%
Veil Silence Common Elite Red Monster Rat2VeilSilenceElite2F2 25%
Veil Silence Common Elite Red Monster Rat3VeilSilenceElite2F2 25%
Veil Silence Common Elite Red Monster Rat4VeilSilenceElite2F2 25%
Veil Silence Common Elite Alpha Acid Slogel1VeilSilenceElite4F4 33%
Veil Silence Boss Giant Stone GolemVeilSilenceBoss5F5 100%
Veil Silence Common Resource Blue Berry1VeilSilenceResource1, 2F1 25% · F2 13%
Veil Silence Common Resource Blue Berry2VeilSilenceResource1, 2F1 25% · F2 13%
Veil Silence Common Resource Herb1VeilSilenceResource1, 2, 3F1 25% · F2 13% · F3 10%
Veil Silence Common Resource Herb2VeilSilenceResource1, 2, 3F1 25% · F2 13% · F3 10%
Veil Silence Common Resource Turnip1VeilSilenceResource2, 3, 4F2 38% · F3 30% · F4 36%
Veil Silence Common Resource Turnip2VeilSilenceResource2, 3, 4F2 38% · F3 30% · F4 36%
Veil Silence Common Resource OatVeilSilenceResource3, 4F3 20% · F4 25%
Veil Silence Common Resource Tree Small1VeilSilenceResource2F2 26%
Veil Silence Common Resource Tree Middle1VeilSilenceResource3, 410×F3 20% · F4 25%
Veil Silence Common Event Bee Hive TreeVeilSilenceEvent1F1 24%
Veil Silence Common Event Hidden MandrakeVeilSilenceEvent2, 3, 4, 5F2 1% · F3 1% · F4 1% · F5 0%
Veil Silence Common Event Temporal RestVeilSilenceEvent1, 2, 3, 4, 5F1 24% · F2 10% · F3 9% · F4 8% · F5 0%
Veil Silence Common Event MerchantVeilSilenceEvent1, 2, 3, 4, 5F1 24% · F2 10% · F3 9% · F4 8% · F5 0%

This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.

Also part of scenario starting kits: Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×), Test Setting (1×)

This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.